Matthew Garrett

My main focus is design, both game and level design. I also have some knowledge of programming which I find useful for bridging the gap between programmers and designers. Along with this is experience in QA testing using numerous platforms in either ad-hoc (do your own thing to break it), test cases, and performance passes before applying for certification.

Area of Expertise:

Game and Level Design

Other Disciplines:

Game & Level Design, QA & Playtesting